blob: 7599cbc49e4231b0c284d11f0b190f70a4d58e94 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
template<typename T, int N, int M>
inline vec<T, M> operator*(matrix<T, N, M> lhs, packed_vec<T, N> rhs) {
return lhs * vec<T, N>(rhs);
}
template<typename T, int N, int M>
inline vec<T, N> operator*(packed_vec<T, M> lhs, matrix<T, N, M> rhs) {
return vec<T, M>(lhs) * rhs;
}
template<typename T, size_t N>
struct tint_array {
const constant T& operator[](size_t i) const constant { return elements[i]; }
device T& operator[](size_t i) device { return elements[i]; }
const device T& operator[](size_t i) const device { return elements[i]; }
thread T& operator[](size_t i) thread { return elements[i]; }
const thread T& operator[](size_t i) const thread { return elements[i]; }
threadgroup T& operator[](size_t i) threadgroup { return elements[i]; }
const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; }
T elements[N];
};
struct S {
/* 0x0000 */ packed_float3 v;
/* 0x000c */ tint_array<int8_t, 4> tint_pad;
};
void f(device S* const tint_symbol) {
(*(tint_symbol)).v = float3(1.0f, 2.0f, 3.0f);
(*(tint_symbol)).v[0] = 1.0f;
(*(tint_symbol)).v[1] = 2.0f;
(*(tint_symbol)).v[2] = 3.0f;
}