commit | 9a3d29c786c6eb90603345f2dfdf83e511c50ce3 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed May 29 01:33:40 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 29 01:33:40 2024 +0000 |
tree | a8838b384866a95dcd53355e64d3c08d16a6b651 | |
parent | 8a848987643f225a67fa6cf9187064c4cc1f1cb2 [diff] |
[tint][docs] Begin documentation for the fuzzers Change-Id: I3c593790b7b93c65618351b42468c21b93a2019f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190381 Commit-Queue: David Neto <dneto@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.