blob: 3dc80c782215d0f143f49f8c46792dc21709cef7 [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: $B1: { # root
%prevent_dce:ptr<storage, u32, read_write> = var @binding_point(2, 0)
}
%extractBits_ce81f8 = func():void {
$B2: {
%arg_0:ptr<function, u32, read_write> = var, 1u
%arg_1:ptr<function, u32, read_write> = var, 1u
%arg_2:ptr<function, u32, read_write> = var, 1u
%6:u32 = load %arg_0
%7:u32 = let %6
%8:u32 = load %arg_1
%9:u32 = load %arg_2
%10:u32 = let %9
%11:u32 = min %8, 32u
%12:u32 = let %11
%13:u32 = sub 32u, %12
%14:u32 = min %10, %13
%15:u32 = extractBits %7, %12, %14
%res:ptr<function, u32, read_write> = var, %15
%17:u32 = load %res
store %prevent_dce, %17
ret
}
}
%vertex_main = @vertex func():vec4<f32> [@position] {
$B3: {
%19:void = call %extractBits_ce81f8
ret vec4<f32>(0.0f)
}
}
%fragment_main = @fragment func():void {
$B4: {
%21:void = call %extractBits_ce81f8
ret
}
}
%compute_main = @compute @workgroup_size(1, 1, 1) func():void {
$B5: {
%23:void = call %extractBits_ce81f8
ret
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************