blob: 9fbcde4175d4f8c3e21e73ae4b7e0fd204fe9013 [file] [log] [blame]
SKIP: FAILED
../../src/tint/lang/msl/writer/printer/printer.cc:500 internal compiler error: strided_arr = struct @align(4) {
el:i32 @offset(0)
}
buf0 = struct @align(4) {
x_GLF_uniform_int_values:array<strided_arr, 2> @offset(0)
}
main_out = struct @align(16) {
x_GLF_color_1:vec4<f32> @offset(0), @location(0)
}
$B1: { # root
%x_5:ptr<uniform, buf0, read> = var @binding_point(0, 0)
%x_GLF_color:ptr<private, vec4<f32>, read_write> = var
}
%main_1 = func():void {
$B2: {
%4:ptr<uniform, i32, read> = access %x_5, 0u, 0i, 0u
%5:i32 = load %4
%x_22:i32 = let %5
%7:u32 = bitcast %x_22
%8:u32 = and %7, 31u
%9:i32 = shr 1i, %8
%10:bool = gt %9, 0i
if %10 [t: $B3, f: $B4] { # if_1
$B3: { # true
%11:ptr<uniform, i32, read> = access %x_5, 0u, 1i, 0u
%12:i32 = load %11
%x_29:i32 = let %12
%14:ptr<uniform, i32, read> = access %x_5, 0u, 0i, 0u
%15:i32 = load %14
%x_32:i32 = let %15
%17:ptr<uniform, i32, read> = access %x_5, 0u, 0i, 0u
%18:i32 = load %17
%x_35:i32 = let %18
%20:ptr<uniform, i32, read> = access %x_5, 0u, 1i, 0u
%21:i32 = load %20
%x_38:i32 = let %21
%23:f32 = convert %x_29
%24:f32 = let %23
%25:f32 = convert %x_32
%26:f32 = let %25
%27:f32 = convert %x_35
%28:f32 = let %27
%29:f32 = convert %x_38
%30:vec4<f32> = construct %24, %26, %28, %29
store %x_GLF_color, %30
exit_if # if_1
}
$B4: { # false
%31:ptr<uniform, i32, read> = access %x_5, 0u, 0i, 0u
%32:i32 = load %31
%x_42:i32 = let %32
%34:f32 = convert %x_42
%x_43:f32 = let %34
%36:vec4<f32> = construct %x_43, %x_43, %x_43, %x_43
store %x_GLF_color, %36
exit_if # if_1
}
}
ret
}
}
%tint_symbol = @fragment func():main_out {
$B5: {
%38:void = call %main_1
%39:vec4<f32> = load %x_GLF_color
%40:main_out = construct %39
ret %40
}
}
unhandled variable address space
********************************************************************
* The tint shader compiler has encountered an unexpected error. *
* *
* Please help us fix this issue by submitting a bug report at *
* crbug.com/tint with the source program that triggered the bug. *
********************************************************************