commit | c65ac40803c289104fa26156113ebfd37280dd7a | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jan 24 21:51:21 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jan 24 21:51:21 2024 +0000 |
tree | 00a93e56dae6f5603dce646b5dda5c51afd5ddb5 | |
parent | 2fa6137c8b741441c515fe3c90d976163e4c6f9f [diff] |
[tint][wgsl] Consider builtin calls as part of ptr analysis Bug: tint:1675 Bug: tint:2053 Change-Id: I2cced79ea43bbfe00ed2154e09d5f345b02d2ecf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/171100 Kokoro: Kokoro <noreply+kokoro@google.com> Auto-Submit: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.