commit | dacc2637282217ac5d9a2c2a45a7ca2c54dbac61 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Thu Dec 07 15:09:30 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Dec 07 15:09:30 2023 +0000 |
tree | 23a05d74d2a9aa1a58fb23c0e3590323cbc38f99 | |
parent | b211139f24013dd9dd5a5795afc217e21ebefe6c [diff] |
[tint][ir] Serialize Var binding points Change-Id: I8f64f3142d77ae1570694f9ab73ca52133c09fc7 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/164744 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: dan sinclair <dsinclair@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.