commit | 364c0deabb1c8c8aa1ddaec646eaffc614f65ed4 | [log] [tgz] |
---|---|---|
author | jchen10 <jie.a.chen@intel.com> | Wed Jun 14 09:16:53 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 14 09:16:53 2023 +0000 |
tree | c61afa58e4207824bb49c651cb8c45d86117d865 | |
parent | a0e679b7701178d0a853552b10059f9ba0f7c2f4 [diff] |
d3d11: Enable MultisampledSamplingTest Bug: dawn:1705 Change-Id: I185b986b55f5c0b83f853bbeb059b0a9aa444483 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/137204 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.