| @group(0) @binding(0) var<storage, read_write> prevent_dce : vec3<u32>; | |
| @group(1) @binding(0) var arg_0 : texture_storage_3d<r8sint, read_write>; | |
| fn textureDimensions_e10b51() -> vec3<u32> { | |
| var res : vec3<u32> = textureDimensions(arg_0); | |
| return res; | |
| } | |
| @fragment | |
| fn fragment_main() { | |
| prevent_dce = textureDimensions_e10b51(); | |
| } | |
| @compute @workgroup_size(1) | |
| fn compute_main() { | |
| prevent_dce = textureDimensions_e10b51(); | |
| } |