blob: d7a6fc2de4eb39031494800c7246a33bb9721323 [file]
//
// fragment_main
//
#version 460
precision highp float;
precision highp int;
layout(binding = 0, rg32i) uniform highp writeonly iimage2D f_arg_0;
void textureStore_3d6f01() {
uint arg_1 = 1u;
ivec4 arg_2 = ivec4(1);
ivec4 v = arg_2;
imageStore(f_arg_0, ivec2(uvec2(arg_1, 0u)), v);
}
void main() {
textureStore_3d6f01();
}
//
// compute_main
//
#version 460
layout(binding = 0, rg32i) uniform highp writeonly iimage2D arg_0;
void textureStore_3d6f01() {
uint arg_1 = 1u;
ivec4 arg_2 = ivec4(1);
ivec4 v = arg_2;
imageStore(arg_0, ivec2(uvec2(arg_1, 0u)), v);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
textureStore_3d6f01();
}