blob: f20779de61d42dd2f08dabfbeeb57a0d75a89a9c [file]
//
// fragment_main
//
#include <metal_stdlib>
using namespace metal;
void textureStore_bbcb7f(texture2d<int, access::write> tint_symbol) {
int2 arg_1 = int2(1);
int4 arg_2 = int4(1);
tint_symbol.write(arg_2, uint2(arg_1));
}
fragment void fragment_main(texture2d<int, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_bbcb7f(tint_symbol_1);
return;
}
//
// compute_main
//
#include <metal_stdlib>
using namespace metal;
void textureStore_bbcb7f(texture2d<int, access::write> tint_symbol) {
int2 arg_1 = int2(1);
int4 arg_2 = int4(1);
tint_symbol.write(arg_2, uint2(arg_1));
}
kernel void compute_main(texture2d<int, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_bbcb7f(tint_symbol_1);
return;
}