commit | 25669a6bd3cd8e95113c5db2f45bd97b40bf3140 | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Fri Feb 17 22:40:13 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Feb 17 22:40:13 2023 +0000 |
tree | 671927c36c79c1e1bb7e62240ccb59b3d7dab3ee | |
parent | e4039c76c731b4e41181ea07ef3afe1ed9400aab [diff] |
Adds To/FromAPI calls for wgpu (C++) namespace structs. Note that the objects do not have them added in this change because they are a bit more complicated w.r.t whether we should add a refcount or not. Change-Id: Ie832e8923821d06d0dfcbd6a5bfdc9b2cb89dab5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/119820 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Loko Kung <lokokung@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.