commit | c7e77a4fcec2993df024e8ef364e8555ac4e18d4 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Apr 19 03:36:50 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Apr 19 03:36:50 2024 +0000 |
tree | 33523c8e9dc255c0b09e73c98175a15b9c2077a2 | |
parent | 8a3a4489b1be712ddb7d95dc1a96550e3fc86e8d [diff] |
Roll DirectX Shader Compiler from dda80a98c492 to e2f0b9844019 (5 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/dda80a98c492..e2f0b9844019 2024-04-18 37809848+jasilvanus@users.noreply.github.com Don't reuse WaveGetLaneIndex result across thread repacking points (#5607) 2024-04-18 49699333+dependabot[bot]@users.noreply.github.com Bump urllib3 from 2.0.6 to 2.0.7 in /utils/git (#5886) 2024-04-18 sudonatalie@google.com [SPIR-V] Warn when wave size is used (#6542) 2024-04-18 sudonatalie@google.com [SPIR-V] Scope Atomic ops on Workgroup memory (#6527) 2024-04-18 sudonatalie@google.com [SPIR-V] Remove bitcast from float->int conversion (#6533) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC cwallez@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: cwallez@google.com Change-Id: Ic716ae6b5cc6dc06ac5751902c022604be669ccc Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/184481 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.