fn f_1() { | |
var v : vec3<i32> = vec3<i32>(); | |
var n : vec3<i32> = vec3<i32>(); | |
var offset_1 : u32 = 0u; | |
var count : u32 = 0u; | |
let x_18 : vec3<i32> = v; | |
let x_19 : vec3<i32> = n; | |
let x_20 : u32 = offset_1; | |
let x_21 : u32 = count; | |
let x_16 : vec3<i32> = insertBits(x_18, x_19, x_20, x_21); | |
return; | |
} | |
@compute @workgroup_size(1i, 1i, 1i) | |
fn f() { | |
f_1(); | |
} |