commit | c8002a877c1004669b71cdcfe91dcc9967f43959 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Wed Nov 22 10:05:23 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 22 10:05:23 2023 +0000 |
tree | 2bc628279b4c31c861c289efb9ca5f213d0fb75a | |
parent | 4521a99594fd82031ff82ea7df9305203238197b [diff] |
dawn/native/Features.cpp: update the links to not point to issues. Instead they should point to either extension docs in Dawn, or anchors in the WebGPU specification. Bug: None Change-Id: I22feff9a0d6aebd824ed187bd63fba776ad2d5a2 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/161686 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.