blob: bc9b4af0f889c0c7386a7a6614255672810f0a15 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
struct tint_symbol {
float4 value [[position]];
};
void reverseBits_e31adf() {
uint res = reverse_bits(1u);
}
vertex tint_symbol vertex_main() {
reverseBits_e31adf();
tint_symbol const tint_symbol_1 = {.value=float4()};
return tint_symbol_1;
}
fragment void fragment_main() {
reverseBits_e31adf();
return;
}
kernel void compute_main() {
reverseBits_e31adf();
return;
}