blob: 77b6b330bc3452ab8d857d5d8444de7521187a93 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rg32float, read>;
fn textureLoad_d81c57() {
var res : vec4<f32> = textureLoad(arg_0, 1);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureLoad_d81c57();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureLoad_d81c57();
}
[[stage(compute)]]
fn compute_main() {
textureLoad_d81c57();
}