blob: 61a7bb0d059e5583a6b05270d9a93bc01f697b49 [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_2d_array<rgba32sint, read>;
fn textureNumLayers_315298() {
var res : i32 = textureNumLayers(arg_0);
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureNumLayers_315298();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureNumLayers_315298();
}
[[stage(compute)]]
fn compute_main() {
textureNumLayers_315298();
}