blob: e554d6125bb36d9f85db94d7eca7a6cde1cea64e [file] [log] [blame]
[[group(1), binding(0)]] var arg_0 : texture_storage_1d<rgba8uint, write>;
fn textureStore_3bec15() {
textureStore(arg_0, 1, vec4<u32>());
}
[[stage(vertex)]]
fn vertex_main() -> [[builtin(position)]] vec4<f32> {
textureStore_3bec15();
return vec4<f32>();
}
[[stage(fragment)]]
fn fragment_main() {
textureStore_3bec15();
}
[[stage(compute)]]
fn compute_main() {
textureStore_3bec15();
}