commit | c8ccd3d5d2bdbfbd05b090a9bd6c27be8dee69d5 | [log] [tgz] |
---|---|---|
author | David Neto <dneto@google.com> | Thu May 02 18:32:17 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu May 02 18:32:17 2024 +0000 |
tree | 2b0f1a70c77bf0e4a51586b5dfe456fdd6093d46 | |
parent | 0ecd6960f88b98191cb4188a8f823a88bac8fb78 [diff] |
Describe how to run the Tint unit tests Change-Id: Ide29221e944175b8344ff57811578b3393a2affd Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/186544 Auto-Submit: David Neto <dneto@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.