commit | e558b5d7b68f12c9ebdd8fb1ee2fce1a4f13d3c5 | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Tue May 20 22:51:20 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue May 20 22:51:20 2025 -0700 |
tree | 1e97b9a60cffe8cb234c5a09d3b5f0306904228b | |
parent | 8a4924ed5b213d8e38d20490d6a5f283c75ea016 [diff] |
[emscripten] Fix missing maxAnisotropy in CreateSampler Tested locally. No-Try: true Fixed: 418707806 Change-Id: Ib0e7e2073e767a435ab7570ec37a079a66c9a28c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/243235 Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Loko Kung <lokokung@google.com> Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.