| #include <metal_stdlib> | |
| using namespace metal; | |
| struct S { | |
| float4 a; | |
| }; | |
| struct tint_module_vars_struct { | |
| device S* v; | |
| }; | |
| void foo(tint_module_vars_struct tint_module_vars) { | |
| (*tint_module_vars.v).a = ((*tint_module_vars.v).a * float4x4(float4(0.0f), float4(0.0f), float4(0.0f), float4(0.0f))); | |
| } |