commit | c9115e1bd338325c4f91b5043077fa0e8e6a56bd | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Jan 03 10:53:42 2024 +0000 |
committer | Ben Clayton <bclayton@google.com> | Wed Jan 03 10:53:42 2024 +0000 |
tree | b9bd350d5e9a05f425cea67c99bb89fc7c443bb6 | |
parent | 89274f7f65d20acb7292007f1f77858547b34ec9 [diff] |
[tint][type] Fix runtime-sized array implicit stride Copy the fix for static-sized arrays from: https://dawn-review.googlesource.com/c/dawn/+/135580 Change-Id: I69a46c5608821e979bfb3b3cd20ec368754a3fb9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/165040 Reviewed-by: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: David Neto <dneto@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.