commit | 35a0cbf95bb8839064a3b0a1d53250fd733046a4 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Thu Dec 14 20:23:54 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Dec 14 20:23:54 2023 +0000 |
tree | c895aa56d4f05f9426b8c4374197abd3a62637c8 | |
parent | 3a4140c03ed335be69df193fa3a212f4d1dfcdc2 [diff] |
dawn::native: Do not record the backtrace on DAWN_TRY in Release The use of this backtrace was mostly to help developers know the context of WebGPU validation errors before we added DAWN_TRY_CONTEXT and friends. Now it is mostly useful when developing and getting errors in the backends, so disable the backtrace in release to save binary size. Bug: None Change-Id: I2dc667e25c68d92b8731680ba2210a8dae781903 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/165740 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.