commit | c94696afdd69e12498cc026d7b47178cd0c68721 | [log] [tgz] |
---|---|---|
author | Corentin Wallez <cwallez@chromium.org> | Tue Nov 22 11:07:27 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Nov 22 11:07:27 2022 +0000 |
tree | cbfe4121bea6929e1b04841a00508b520a00b842 | |
parent | ccd369861f8866fbd9d62dd9c159f56843e0ead2 [diff] |
BUILD.gn: Make toolchain.ninja not contain system absolute paths. Fixed: chromium:1382452 Change-Id: Ib21745a0c7a171c0a6718a5b3bf431bbf273ae3f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111001 Auto-Submit: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.