commit | c96ef4368489d8b6dc96681d4e5b3fb25b4d8170 | [log] [tgz] |
---|---|---|
author | Loko Kung <lokokung@google.com> | Sat Apr 02 03:02:40 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Sat Apr 02 03:02:40 2022 +0000 |
tree | b5fbedcd15f20b676dad5c6eda71a638bc2dc010 | |
parent | 2a87c84c56a209bfa67f7076c9fd9a65f4344ee0 [diff] |
Updates remainder of references to old vulkan headers and removes them. Change-Id: I7b0563a9bd3a98c08b81569be04a9c45dbb61f0d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85420 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.