commit | c96f8183280aa15e26e7fd9e197c818b7d219cf8 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Tue Apr 23 09:20:17 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 23 09:20:17 2024 +0000 |
tree | 66d0f637b837339f26f81e0ad941123fe4f132c4 | |
parent | 3e18d6aead7a9bfce0a44e1cc224d8aad23a2563 [diff] |
[tint][fuzz][ir] Add BindingRemapper fuzzer Bug: tint:2223 Change-Id: I90d88e46be1873c4bc9fef76765cc1b6ad96ca0f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/185109 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: Ben Clayton <bclayton@google.com> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.