|  | // Copyright 2025 The Dawn & Tint Authors | 
|  | // | 
|  | // Redistribution and use in source and binary forms, with or without | 
|  | // modification, are permitted provided that the following conditions are met: | 
|  | // | 
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|  | //    list of conditions and the following disclaimer. | 
|  | // | 
|  | // 2. Redistributions in binary form must reproduce the above copyright notice, | 
|  | //    this list of conditions and the following disclaimer in the documentation | 
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|  | // | 
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|  | // | 
|  | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | 
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|  | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 
|  |  | 
|  | #ifndef SRC_TINT_API_COMMON_VERTEX_PULLING_CONFIG_H_ | 
|  | #define SRC_TINT_API_COMMON_VERTEX_PULLING_CONFIG_H_ | 
|  |  | 
|  | #include <cstdint> | 
|  | #include <vector> | 
|  |  | 
|  | #include "src/tint/utils/reflection.h" | 
|  |  | 
|  | namespace tint { | 
|  |  | 
|  | /// Describes the format of data in a vertex buffer. | 
|  | enum class VertexFormat : uint8_t { | 
|  | kUint8,            // uint8 | 
|  | kUint8x2,          // uint8x2 | 
|  | kUint8x4,          // uint8x4 | 
|  | kSint8,            // sint8 | 
|  | kSint8x2,          // sint8x2 | 
|  | kSint8x4,          // sint8x4 | 
|  | kUnorm8,           // unorm8 | 
|  | kUnorm8x2,         // unorm8x2 | 
|  | kUnorm8x4,         // unorm8x4 | 
|  | kSnorm8,           // snorm8 | 
|  | kSnorm8x2,         // snorm8x2 | 
|  | kSnorm8x4,         // snorm8x4 | 
|  | kUint16,           // uint16 | 
|  | kUint16x2,         // uint16x2 | 
|  | kUint16x4,         // uint16x4 | 
|  | kSint16,           // sint16 | 
|  | kSint16x2,         // sint16x2 | 
|  | kSint16x4,         // sint16x4 | 
|  | kUnorm16,          // unorm16 | 
|  | kUnorm16x2,        // unorm16x2 | 
|  | kUnorm16x4,        // unorm16x4 | 
|  | kSnorm16,          // snorm16 | 
|  | kSnorm16x2,        // snorm16x2 | 
|  | kSnorm16x4,        // snorm16x4 | 
|  | kFloat16,          // float16 | 
|  | kFloat16x2,        // float16x2 | 
|  | kFloat16x4,        // float16x4 | 
|  | kFloat32,          // float32 | 
|  | kFloat32x2,        // float32x2 | 
|  | kFloat32x3,        // float32x3 | 
|  | kFloat32x4,        // float32x4 | 
|  | kUint32,           // uint32 | 
|  | kUint32x2,         // uint32x2 | 
|  | kUint32x3,         // uint32x3 | 
|  | kUint32x4,         // uint32x4 | 
|  | kSint32,           // sint32 | 
|  | kSint32x2,         // sint32x2 | 
|  | kSint32x3,         // sint32x3 | 
|  | kSint32x4,         // sint32x4 | 
|  | kUnorm10_10_10_2,  // unorm10-10-10-2 | 
|  | kUnorm8x4BGRA,     // unorm8x4-bgra | 
|  | }; | 
|  |  | 
|  | /// Describes if a vertex attribute increments with vertex index or instance index. | 
|  | enum class VertexStepMode : uint8_t { kVertex, kInstance }; | 
|  |  | 
|  | /// Describes a vertex attribute within a buffer | 
|  | struct VertexAttributeDescriptor { | 
|  | /// The format of the attribute. | 
|  | VertexFormat format; | 
|  | /// The byte offset of the attribute in the buffer. | 
|  | uint32_t offset; | 
|  | /// The shader location used for the attribute. | 
|  | uint32_t shader_location; | 
|  |  | 
|  | /// Reflect the fields of this class so that it can be used by tint::ForeachField() | 
|  | TINT_REFLECT(VertexAttributeDescriptor, format, offset, shader_location); | 
|  | TINT_REFLECT_EQUALS(VertexAttributeDescriptor); | 
|  | TINT_REFLECT_HASH_CODE(VertexAttributeDescriptor); | 
|  | }; | 
|  |  | 
|  | /// Describes a buffer containing multiple vertex attributes | 
|  | struct VertexBufferLayoutDescriptor { | 
|  | /// Constructor | 
|  | VertexBufferLayoutDescriptor(); | 
|  | /// Constructor | 
|  | /// @param in_array_stride the array stride in bytes of the in buffer | 
|  | /// @param in_step_mode the step mode of the in buffer | 
|  | /// @param in_attributes the in attributes | 
|  | VertexBufferLayoutDescriptor(uint32_t in_array_stride, | 
|  | VertexStepMode in_step_mode, | 
|  | std::vector<VertexAttributeDescriptor> in_attributes); | 
|  | /// The array stride in bytes used in the in buffer. | 
|  | uint32_t array_stride = 0u; | 
|  | /// The input step mode used. | 
|  | VertexStepMode step_mode = VertexStepMode::kVertex; | 
|  | /// The vertex attributes. | 
|  | std::vector<VertexAttributeDescriptor> attributes; | 
|  |  | 
|  | /// Reflect the fields of this class so that it can be used by tint::ForeachField() | 
|  | TINT_REFLECT(VertexBufferLayoutDescriptor, array_stride, step_mode, attributes); | 
|  | TINT_REFLECT_EQUALS(VertexBufferLayoutDescriptor); | 
|  | TINT_REFLECT_HASH_CODE(VertexBufferLayoutDescriptor); | 
|  | }; | 
|  |  | 
|  | /// Configuration options that control the vertex pulling transform. | 
|  | struct VertexPullingConfig { | 
|  | /// The vertex state descriptor, containing info about attributes. | 
|  | std::vector<VertexBufferLayoutDescriptor> vertex_state; | 
|  |  | 
|  | /// The "group" we will put all our vertex buffers into (as storage buffers). | 
|  | /// Default to 4 as it is past the limits of user-accessible groups. | 
|  | uint32_t pulling_group = 4u; | 
|  |  | 
|  | /// Reflect the fields of this class so that it can be used by tint::ForeachField() | 
|  | TINT_REFLECT(VertexPullingConfig, vertex_state, pulling_group); | 
|  | TINT_REFLECT_EQUALS(VertexPullingConfig); | 
|  | TINT_REFLECT_HASH_CODE(VertexPullingConfig); | 
|  | }; | 
|  |  | 
|  | /// Reflection for VertexFormat. | 
|  | TINT_REFLECT_ENUM_RANGE(tint::VertexFormat, kUint8x2, kUnorm8x4BGRA); | 
|  |  | 
|  | /// Reflection for VertexStepMode. | 
|  | TINT_REFLECT_ENUM_RANGE(tint::VertexStepMode, kVertex, kInstance); | 
|  |  | 
|  | }  // namespace tint | 
|  |  | 
|  | #endif  // SRC_TINT_API_COMMON_VERTEX_PULLING_CONFIG_H_ |