| commit | 670d697b3bc01e12fb46ba81b7abbdffe38bcb72 | [log] [tgz] |
|---|---|---|
| author | Enrico Galli <enrico.galli@intel.com> | Wed Jul 23 14:55:22 2025 -0700 |
| committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jul 23 14:55:22 2025 -0700 |
| tree | 38a5a258b032004b4fa3d64ac0499331ced43164 | |
| parent | 24b3279d1a332b31898ff1e655ead0f786bb4927 [diff] |
Fix issue when calling EndAccess after Destroy Adds SharedMemoryNoAccess (set by EndAccess) as a valid buffer state for destruction. Bug: chromium:422501398 Change-Id: I5c78597309ecc26807b007c1d1df71a33ebc6d21 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/253274 Reviewed-by: Brandon Jones <bajones@chromium.org> Commit-Queue: Enrico Galli <enrico.galli@intel.com> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.