|  | #include <metal_stdlib> | 
|  |  | 
|  | using namespace metal; | 
|  |  | 
|  | template<typename T, size_t N> | 
|  | struct tint_array { | 
|  | const constant T& operator[](size_t i) const constant { return elements[i]; } | 
|  | device T& operator[](size_t i) device { return elements[i]; } | 
|  | const device T& operator[](size_t i) const device { return elements[i]; } | 
|  | thread T& operator[](size_t i) thread { return elements[i]; } | 
|  | const thread T& operator[](size_t i) const thread { return elements[i]; } | 
|  | threadgroup T& operator[](size_t i) threadgroup { return elements[i]; } | 
|  | const threadgroup T& operator[](size_t i) const threadgroup { return elements[i]; } | 
|  | T elements[N]; | 
|  | }; | 
|  |  | 
|  | struct TintArrayLengths { | 
|  | /* 0x0000 */ tint_array<uint4, 1> array_lengths; | 
|  | }; | 
|  |  | 
|  | kernel void tint_symbol(const constant TintArrayLengths* tint_symbol_1 [[buffer(30)]]) { | 
|  | uint const l1 = ((*(tint_symbol_1)).array_lengths[0u][0u] / 4u); | 
|  | return; | 
|  | } | 
|  |  |