commit | 78af154f33903e06761ae89d3892d1915243bc3b | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Apr 01 10:12:50 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Apr 01 10:12:50 2025 -0700 |
tree | 606ef4c5236086ba0d56b85c042e491748532f68 | |
parent | 65ce2550b33e600e1dd14833c289dadd18247f07 [diff] |
[spirv][ir] Convert all textures to images. Convert all the `core::type::Texture` objects to `spirv::type::Image` objects during the builtin polyfill conversion. Bug: 343218073 Change-Id: Ie18805721c888883e91792f09624601cd647b4f8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/233695 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.