| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/dawncpp.h" |
| #include "dawn_native/DawnNative.h" |
| |
| #include <gtest/gtest.h> |
| #include <memory> |
| #include <unordered_map> |
| |
| // Getting data back from Dawn is done in an async manners so all expectations are "deferred" |
| // until the end of the test. Also expectations use a copy to a MapRead buffer to get the data |
| // so resources should have the TransferSrc allowed usage bit if you want to add expectations on |
| // them. |
| #define EXPECT_BUFFER_U32_EQ(expected, buffer, offset) \ |
| AddBufferExpectation(__FILE__, __LINE__, buffer, offset, sizeof(uint32_t), \ |
| new detail::ExpectEq<uint32_t>(expected)) |
| |
| #define EXPECT_BUFFER_U32_RANGE_EQ(expected, buffer, offset, count) \ |
| AddBufferExpectation(__FILE__, __LINE__, buffer, offset, sizeof(uint32_t) * count, \ |
| new detail::ExpectEq<uint32_t>(expected, count)) |
| |
| // Test a pixel of the mip level 0 of a 2D texture. |
| #define EXPECT_PIXEL_RGBA8_EQ(expected, texture, x, y) \ |
| AddTextureExpectation(__FILE__, __LINE__, texture, x, y, 1, 1, 0, 0, sizeof(RGBA8), \ |
| new detail::ExpectEq<RGBA8>(expected)) |
| |
| #define EXPECT_TEXTURE_RGBA8_EQ(expected, texture, x, y, width, height, level, slice) \ |
| AddTextureExpectation(__FILE__, __LINE__, texture, x, y, width, height, level, slice, \ |
| sizeof(RGBA8), \ |
| new detail::ExpectEq<RGBA8>(expected, (width) * (height))) |
| |
| // Should only be used to test validation of function that can't be tested by regular validation |
| // tests; |
| #define ASSERT_DEVICE_ERROR(statement) \ |
| StartExpectDeviceError(); \ |
| statement; \ |
| ASSERT_TRUE(EndExpectDeviceError()); |
| |
| struct RGBA8 { |
| constexpr RGBA8() : RGBA8(0, 0, 0, 0) { |
| } |
| constexpr RGBA8(uint8_t r, uint8_t g, uint8_t b, uint8_t a) : r(r), g(g), b(b), a(a) { |
| } |
| bool operator==(const RGBA8& other) const; |
| bool operator!=(const RGBA8& other) const; |
| |
| uint8_t r, g, b, a; |
| }; |
| std::ostream& operator<<(std::ostream& stream, const RGBA8& color); |
| |
| // Shorthands for backend types used in the DAWN_INSTANTIATE_TEST |
| static constexpr dawn_native::BackendType D3D12Backend = dawn_native::BackendType::D3D12; |
| static constexpr dawn_native::BackendType MetalBackend = dawn_native::BackendType::Metal; |
| static constexpr dawn_native::BackendType OpenGLBackend = dawn_native::BackendType::OpenGL; |
| static constexpr dawn_native::BackendType VulkanBackend = dawn_native::BackendType::Vulkan; |
| |
| struct GLFWwindow; |
| |
| namespace utils { |
| class BackendBinding; |
| class TerribleCommandBuffer; |
| } |
| |
| namespace detail { |
| class Expectation; |
| } |
| |
| namespace dawn_wire { |
| class WireClient; |
| class WireServer; |
| } // namespace dawn_wire |
| |
| void InitDawnEnd2EndTestEnvironment(int argc, char** argv); |
| |
| class DawnTestEnvironment : public testing::Environment { |
| public: |
| DawnTestEnvironment(int argc, char** argv); |
| ~DawnTestEnvironment() = default; |
| |
| void SetUp() override; |
| |
| bool UseWire() const; |
| dawn_native::Instance* GetInstance() const; |
| GLFWwindow* GetWindowForBackend(dawn_native::BackendType type) const; |
| |
| private: |
| void CreateBackendWindow(dawn_native::BackendType type); |
| |
| bool mUseWire = false; |
| std::unique_ptr<dawn_native::Instance> mInstance; |
| |
| // Windows don't usually like to be bound to one API than the other, for example switching |
| // from Vulkan to OpenGL causes crashes on some drivers. Because of this, we lazily created |
| // a window for each backing API. |
| std::unordered_map<dawn_native::BackendType, GLFWwindow*> mWindows; |
| }; |
| |
| class DawnTest : public ::testing::TestWithParam<dawn_native::BackendType> { |
| public: |
| DawnTest(); |
| ~DawnTest(); |
| |
| void SetUp() override; |
| void TearDown() override; |
| |
| bool IsD3D12() const; |
| bool IsMetal() const; |
| bool IsOpenGL() const; |
| bool IsVulkan() const; |
| |
| bool IsAMD() const; |
| bool IsARM() const; |
| bool IsImgTec() const; |
| bool IsIntel() const; |
| bool IsNvidia() const; |
| bool IsQualcomm() const; |
| |
| bool IsWindows() const; |
| bool IsLinux() const; |
| bool IsMacOS() const; |
| |
| void StartExpectDeviceError(); |
| bool EndExpectDeviceError(); |
| |
| protected: |
| dawn::Device device; |
| dawn::Queue queue; |
| dawn::SwapChain swapchain; |
| |
| // Helper methods to implement the EXPECT_ macros |
| std::ostringstream& AddBufferExpectation(const char* file, |
| int line, |
| const dawn::Buffer& buffer, |
| uint32_t offset, |
| uint32_t size, |
| detail::Expectation* expectation); |
| std::ostringstream& AddTextureExpectation(const char* file, |
| int line, |
| const dawn::Texture& texture, |
| uint32_t x, |
| uint32_t y, |
| uint32_t width, |
| uint32_t height, |
| uint32_t level, |
| uint32_t slice, |
| uint32_t pixelSize, |
| detail::Expectation* expectation); |
| |
| void WaitABit(); |
| |
| void SwapBuffersForCapture(); |
| |
| private: |
| // Things used to set up testing through the Wire. |
| std::unique_ptr<dawn_wire::WireServer> mWireServer; |
| std::unique_ptr<dawn_wire::WireClient> mWireClient; |
| std::unique_ptr<utils::TerribleCommandBuffer> mC2sBuf; |
| std::unique_ptr<utils::TerribleCommandBuffer> mS2cBuf; |
| void FlushWire(); |
| |
| // Tracking for validation errors |
| static void OnDeviceError(const char* message, DawnCallbackUserdata userdata); |
| bool mExpectError = false; |
| bool mError = false; |
| |
| // MapRead buffers used to get data for the expectations |
| struct ReadbackSlot { |
| dawn::Buffer buffer; |
| uint32_t bufferSize; |
| const void* mappedData = nullptr; |
| }; |
| std::vector<ReadbackSlot> mReadbackSlots; |
| |
| // Maps all the buffers and fill ReadbackSlot::mappedData |
| void MapSlotsSynchronously(); |
| static void SlotMapReadCallback(DawnBufferMapAsyncStatus status, |
| const void* data, |
| uint32_t dataLength, |
| DawnCallbackUserdata userdata); |
| size_t mNumPendingMapOperations = 0; |
| |
| // Reserve space where the data for an expectation can be copied |
| struct ReadbackReservation { |
| dawn::Buffer buffer; |
| size_t slot; |
| uint32_t offset; |
| }; |
| ReadbackReservation ReserveReadback(uint32_t readbackSize); |
| |
| struct DeferredExpectation { |
| const char* file; |
| int line; |
| size_t readbackSlot; |
| uint32_t readbackOffset; |
| uint32_t size; |
| uint32_t rowBytes; |
| uint32_t rowPitch; |
| std::unique_ptr<detail::Expectation> expectation; |
| // https://gcc.gnu.org/bugzilla/show_bug.cgi?id=54316 |
| // Use unique_ptr because of missing move/copy constructors on std::basic_ostringstream |
| std::unique_ptr<std::ostringstream> message; |
| }; |
| std::vector<DeferredExpectation> mDeferredExpectations; |
| |
| // Assuming the data is mapped, checks all expectations |
| void ResolveExpectations(); |
| |
| std::unique_ptr<utils::BackendBinding> mBinding; |
| |
| dawn_native::PCIInfo mPCIInfo; |
| }; |
| |
| // Instantiate the test once for each backend provided after the first argument. Use it like this: |
| // DAWN_INSTANTIATE_TEST(MyTestFixture, MetalBackend, OpenGLBackend) |
| #define DAWN_INSTANTIATE_TEST(testName, firstParam, ...) \ |
| const decltype(firstParam) testName##params[] = {firstParam, ##__VA_ARGS__}; \ |
| INSTANTIATE_TEST_SUITE_P( \ |
| , testName, \ |
| testing::ValuesIn(::detail::FilterBackends( \ |
| testName##params, sizeof(testName##params) / sizeof(firstParam))), \ |
| ::detail::GetParamName) |
| |
| // Skip a test when the given condition is satisfied. |
| #define DAWN_SKIP_TEST_IF(condition) \ |
| if (condition) { \ |
| std::cout << "Test skipped: " #condition "." << std::endl; \ |
| return; \ |
| } |
| |
| namespace detail { |
| // Helper functions used for DAWN_INSTANTIATE_TEST |
| bool IsBackendAvailable(dawn_native::BackendType type); |
| std::vector<dawn_native::BackendType> FilterBackends(const dawn_native::BackendType* types, |
| size_t numParams); |
| std::string GetParamName(const testing::TestParamInfo<dawn_native::BackendType>& info); |
| |
| // All classes used to implement the deferred expectations should inherit from this. |
| class Expectation { |
| public: |
| virtual ~Expectation() = default; |
| |
| // Will be called with the buffer or texture data the expectation should check. |
| virtual testing::AssertionResult Check(const void* data, size_t size) = 0; |
| }; |
| |
| // Expectation that checks the data is equal to some expected values. |
| template <typename T> |
| class ExpectEq : public Expectation { |
| public: |
| ExpectEq(T singleValue); |
| ExpectEq(const T* values, const unsigned int count); |
| |
| testing::AssertionResult Check(const void* data, size_t size) override; |
| |
| private: |
| std::vector<T> mExpected; |
| }; |
| extern template class ExpectEq<uint8_t>; |
| extern template class ExpectEq<uint32_t>; |
| extern template class ExpectEq<RGBA8>; |
| } // namespace detail |