commit | caf0458164cd45f9834a54ddeea32e840a9dc5b6 | [log] [tgz] |
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author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Nov 16 17:03:15 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Nov 16 17:03:15 2023 +0000 |
tree | 72b7aaa3f2e6123d61b9e3db9fc9ee1ab1cc7d92 | |
parent | a99069533fe76397e56bf06289d464d329aeeaf0 [diff] |
Roll DirectX Shader Compiler from e3c311409675 to bd659e5ffccd (5 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/e3c311409675..bd659e5ffccd 2023-11-16 python3kgae@outlook.com [lit][SPIRV] convert runFileTst shaders to lit FileCheck test (340 left to go) (#6020) 2023-11-16 mail@justinbogner.com [Diag] Warn instead of error on invalid numthreads 2023-11-16 mail@justinbogner.com [Diag] Treat entry points as active even if they already have a stage 2023-11-16 hekotas@microsoft.com Run CI builds only on main and release branches (#6026) 2023-11-16 mail@justinbogner.com [Diag] Diagnose missing numthreads in compute shaders If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC bajones@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://issues.skia.org/issues/new?component=1389291&template=1850622 Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: bajones@google.com Change-Id: I512531a8f1aca86a173c002c69944b6d8a596e91 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/161120 Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.