#include <metal_stdlib> | |
using namespace metal; | |
struct modf_result_f16 { | |
half fract; | |
half whole; | |
}; | |
void modf_8dbbbf() { | |
modf_result_f16 res = modf_result_f16{.fract=-0.5h, .whole=-1.0h}; | |
} | |
vertex float4 vertex_main() { | |
modf_8dbbbf(); | |
return float4(0.0f); | |
} | |
fragment void fragment_main() { | |
modf_8dbbbf(); | |
} | |
kernel void compute_main() { | |
modf_8dbbbf(); | |
} |