blob: 0202e2b890842806574fd60caa6b7045044c77d2 [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void saturate_4ed8d7() {
float4 res = float4(1.0f);
}
vertex float4 vertex_main() {
saturate_4ed8d7();
return float4(0.0f);
}
fragment void fragment_main() {
saturate_4ed8d7();
}
kernel void compute_main() {
saturate_4ed8d7();
}