blob: 4affde31c6a0bae380a08e94fe7a3067bb8e02b3 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rgba32uint, read_write>;
fn textureStore_6d259f() {
textureStore(arg_0, vec2<i32>(1i), vec4<u32>(1u));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_6d259f();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_6d259f();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_6d259f();
}