blob: ad4ffd331f968e5b5db12ae8834535543c68cb02 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<r32sint, read_write>;
fn textureStore_a0022f() {
textureStore(arg_0, vec2<i32>(1i), 1i, vec4<i32>(1i));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_a0022f();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_a0022f();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_a0022f();
}