blob: 2d32d9604248f00fdd552f2a26aec9af34af7dc3 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rgba8snorm, read_write>;
fn textureStore_f975a0() {
textureStore(arg_0, vec2<i32>(1i), vec4<f32>(1.0f));
}
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
textureStore_f975a0();
return vec4<f32>();
}
@fragment
fn fragment_main() {
textureStore_f975a0();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_f975a0();
}