blob: 4427a4ede9599ae1bcfa1f473c092ae740347c55 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
vec2 tint_bitcast_from_f16(f16vec4 src) {
uvec2 r = uvec2(packFloat2x16(src.xy), packFloat2x16(src.zw));
return uintBitsToFloat(r);
}
void f() {
f16vec4 a = f16vec4(1.0hf, 2.0hf, 3.0hf, -4.0hf);
vec2 b = tint_bitcast_from_f16(a);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}