commit | af7f3952e1fc2ce8fb85554558fad16f2842c07c | [log] [tgz] |
---|---|---|
author | Natalie Chouinard <chouinard@google.com> | Wed Jun 26 17:48:24 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Jun 26 17:48:24 2024 +0000 |
tree | 55109a8da38fbc3b26033ae27734f89e200cb45d | |
parent | 9246297848119a1c6aa6f97a2b18d0fe414ba338 [diff] |
Tint: Add vertex validation for storage buffers and textures Add validation checks for use of storage buffers and textures with an access mode other than read in a vertex shader stage. Relevant spec change: https://github.com/gpuweb/gpuweb/pull/3947 This fixes the currently failing CTS tests: webgpu:shader,validation,decl,var:shader_stage:stage="vertex";kind="handle_rw" webgpu:shader,validation,decl,var:shader_stage:stage="vertex";kind="handle_wo" webgpu:shader,validation,decl,var:shader_stage:stage="vertex";kind="storage_rw" This change depends on many fixes to existing tests tracked in crbug.com/344846829 Change-Id: Ie51f8efeb5cd7e1c2097413e0bf02d15ce87ec02 Bug: 344846829 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/190781 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: Natalie Chouinard <chouinard@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.