commit | cb8bca9f639ab54f5670fbabcc78a22280c5206c | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jul 09 17:38:51 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jul 09 17:38:51 2024 +0000 |
tree | 60036739d3aaec615317460059908d5770e34350 | |
parent | 4931925f70023786ac4aed6ae83eb3472e689350 [diff] |
[hlsl] Add struct access to uniform loading This CL adds the ability to load struct and struct members to the decompose uniform access transform. Bug: 349867642 Change-Id: Ie84f899857e47c4315503345742db55e644e5841 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/197136 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.