commit | cbe6c47f36e9f44ab2ef7aba0a7752290cf163b4 | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Mon Aug 18 15:57:08 2025 -0700 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Mon Aug 18 15:57:08 2025 -0700 |
tree | be651b14957c8cdb4530126411bace19399b0fe5 | |
parent | f0e14abd2682e38ba18540057aebb53a9f7991b3 [diff] |
Update resolver to allow runtime sized binding array Add logic into the resolve to support a `binding_array` with a runtime size. Bug: 439626909 Change-Id: I8d2630ef639ad0454e6ad5e6a9da5be6281a262e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/257897 Reviewed-by: James Price <jrprice@google.com> Commit-Queue: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.