commit | cc06e477bc011fd8a770d2250ec74f380da8e77a | [log] [tgz] |
---|---|---|
author | Stephen White <senorblanco@chromium.org> | Tue Aug 08 16:01:52 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Aug 08 16:01:52 2023 +0000 |
tree | 0cd49b3203c9bb55237b6ae3954c3bafd69ead55 | |
parent | c9602dd083414928593e3edbcc30b16d98e62f53 [diff] |
OpenGL: Implement support for GL texture as ExternalImage on ANGLE. Implement functionality to wrap a GL texture as an ExternalImage, using ANGLE's EGL_ANGLE_display_texture_share_group extension. Bug: chromium:1414566 Change-Id: Ib61ec97578dca77e62c5d9a191073e837cc3d5ae Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/143426 Reviewed-by: Austin Eng <enga@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Loko Kung <lokokung@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.