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cc2e9eca1a364c9f70bf5c4d57ec64a8930befec
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.
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test
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tint
/
buffer
/
uniform
/
types
/
mat4x2_f16.wgsl
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enable f16
;
@group
(
0
)
@binding
(
0
)
var
<uniform>
u
:
mat4x2
<f16>
;
@compute
@workgroup_size
(
1
)
fn main
()
{
let
x
=
u
;
}