commit | cc5493233bc47a264f081018f5d66b4494117965 | [log] [tgz] |
---|---|---|
author | Ryan Harrison <rharrison@chromium.org> | Wed Feb 26 14:42:39 2025 -0800 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Feb 26 14:42:39 2025 -0800 |
tree | 8e63a40d68edf929e07671a95f280ce4c566fdc3 | |
parent | dbb75ea5b43ed6f8f1343ab384452aa857dc7c3d [diff] |
[tint][ir] Improve quality of `var` disassembly - Prints all of the operands instead of just the first - Explicitly prints `undef` for the default initializer - Removes spurious ',' from the output - Updates lots of tests - `combined_texture_sampler` uses the `var` disassembly path, so its tests are updated also Issue: 399124608 Change-Id: Ib182ea48074a3a540340c2ef55232bd9f162179e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/227955 Reviewed-by: James Price <jrprice@google.com> Auto-Submit: Ryan Harrison <rharrison@chromium.org> Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.