commit | cc74428f03a48aec0e88510373f284e9805ee765 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Jun 25 17:55:40 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 25 17:55:40 2024 +0000 |
tree | 9ce46abc54bbe6f05f7600b71e17a40f2682d7d1 | |
parent | e7dd06a3680b4b7881b8538a04165d326a6f1454 [diff] |
[tint][fuzz] Skip FoldConstants with shadowing The transform introduces type names, so will fail if these are shadowed. Bug: 348688200 Change-Id: I7a03550ee74f11dcf5b9b9f990c577f0121f8c6e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/195714 Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.