commit | cc7563ee5d97673f603ad4486de8fcfb44b2311e | [log] [tgz] |
---|---|---|
author | Kai Ninomiya <kainino@chromium.org> | Fri Jul 26 22:17:11 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 26 22:17:11 2024 +0000 |
tree | 95f25778aac0dd99c654ea02b4169bab454f6f82 | |
parent | 4840ad519979cfd9ea35769a87df307bd45db235 [diff] |
Handle un-defaulted topology in ValidateDepthStencilState Defaulting hasn't happened yet at this point. I didn't verify the fuzzer testcase locally but the stack pointed toward this. Bug: 355484107 Change-Id: I84f33d4cc32547f43925394319facff65b9f3cb9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/200254 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Loko Kung <lokokung@google.com> Auto-Submit: Kai Ninomiya (OOO until 8月23日) <kainino@chromium.org> Commit-Queue: Loko Kung <lokokung@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.