blob: af0e40b09181585588ce0ea12c2033cf63c6324a [file] [log] [blame]
// Copyright 2019 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_wire/client/Client.h"
#include "common/Compiler.h"
#include "dawn_wire/client/Device.h"
namespace dawn_wire { namespace client {
namespace {
class NoopCommandSerializer final : public CommandSerializer {
public:
static NoopCommandSerializer* GetInstance() {
static NoopCommandSerializer gNoopCommandSerializer;
return &gNoopCommandSerializer;
}
~NoopCommandSerializer() = default;
size_t GetMaximumAllocationSize() const final {
return 0;
}
void* GetCmdSpace(size_t size) final {
return nullptr;
}
bool Flush() final {
return false;
}
};
} // anonymous namespace
Client::Client(CommandSerializer* serializer, MemoryTransferService* memoryTransferService)
: ClientBase(), mSerializer(serializer), mMemoryTransferService(memoryTransferService) {
if (mMemoryTransferService == nullptr) {
// If a MemoryTransferService is not provided, fall back to inline memory.
mOwnedMemoryTransferService = CreateInlineMemoryTransferService();
mMemoryTransferService = mOwnedMemoryTransferService.get();
}
}
Client::~Client() {
if (mDevice != nullptr) {
DeviceAllocator().Free(mDevice);
}
}
WGPUDevice Client::GetDevice() {
if (mDevice == nullptr) {
mDevice = DeviceAllocator().New(this)->object.get();
}
return reinterpret_cast<WGPUDeviceImpl*>(mDevice);
}
ReservedTexture Client::ReserveTexture(WGPUDevice cDevice) {
Device* device = FromAPI(cDevice);
ObjectAllocator<Texture>::ObjectAndSerial* allocation = TextureAllocator().New(device);
ReservedTexture result;
result.texture = ToAPI(allocation->object.get());
result.id = allocation->object->id;
result.generation = allocation->generation;
return result;
}
void Client::Disconnect() {
mSerializer = ChunkedCommandSerializer(NoopCommandSerializer::GetInstance());
if (mDevice != nullptr) {
mDevice->HandleDeviceLost("GPU connection lost");
}
}
}} // namespace dawn_wire::client