commit | cca7fe854bc1764d4a4ad36ed4ac8dfe39a55b18 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Fri Mar 08 14:08:53 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Mar 08 14:08:53 2024 +0000 |
tree | 5aba41ba5b50207e0194a9e67ad4eb8212db4a61 | |
parent | 055af5b4a05176803daf4391d673eb966174fe62 [diff] |
[tools][cts] Fix 'no results' vs 'no tests' logic query.Tree.Get() does not work for globs, only obtaining the closest node. Use Glob() instead. Change-Id: I15e6d6c8eb0356c791f690cd67bc18421e2a570c Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/178300 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org> Auto-Submit: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.