blob: 03495e0ee1fb807f10b61764668e43e91cff665c [file] [log] [blame]
struct S {
float4 a;
int b;
};
ByteAddressBuffer sb : register(t0);
S sb_load(uint offset) {
S tint_symbol = {asfloat(sb.Load4((offset + 0u))), asint(sb.Load((offset + 16u)))};
return tint_symbol;
}
void main_1() {
S x_18 = sb_load(32u);
return;
}
[numthreads(1, 1, 1)]
void main() {
main_1();
return;
}