| RWByteAddressBuffer prevent_dce : register(u0); |
| vector<float16_t, 3> abs_421ca3() { |
| vector<float16_t, 3> res = (float16_t(1.0h)).xxx; |
| prevent_dce.Store<vector<float16_t, 3> >(0u, abs_421ca3()); |
| prevent_dce.Store<vector<float16_t, 3> >(0u, abs_421ca3()); |
| vector<float16_t, 3> prevent_dce; |
| nointerpolation vector<float16_t, 3> prevent_dce : TEXCOORD0; |
| float4 pos : SV_Position; |
| VertexOutput vertex_main_inner() { |
| VertexOutput tint_symbol = (VertexOutput)0; |
| tint_symbol.pos = (0.0f).xxxx; |
| tint_symbol.prevent_dce = abs_421ca3(); |
| tint_symbol_1 vertex_main() { |
| VertexOutput inner_result = vertex_main_inner(); |
| tint_symbol_1 wrapper_result = (tint_symbol_1)0; |
| wrapper_result.pos = inner_result.pos; |
| wrapper_result.prevent_dce = inner_result.prevent_dce; |